package com.jpemartin.jgt;

/** This is one of the interfaces that the WorldState object can implement. 
 *  The idea here is that each game as a WorldState object that contains state that
 *  is accessible to all; the JGT libraries only require a specific interface, so
 *  based on which ones you need that tells you what your WorldState should implement.
 */
public interface HasKeyboard {

   /** return the KeyboardStatus object **/
   public com.jpemartin.jgt.KeyboardStatus getKeyboardStatus();
   
}
